3rd and final (I think so) round of the work that I have done during my time at Playground Game!
In this one, I am trying to highlight a few of the textures that I worked on. Sadly, a lot of them were covered in too many instances and I couldn't get a clear screenshot, or some got cut out due to the optimization pass.
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As part of the environment art team on Forza Horizon 4, my responsibilities included but were not limited to Scene composition, Texture creation and Texture authoring, etc. I was part of the team that was largely responsible for scene comp in Broadway, Ashbrook, Uffington White Horse, and Greendale Airstrip areas. But also, part of the texturing team where I had the chance to create at least 1 set of textures for each area and season of the game.
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It goes without saying everything was a huge team effort and I am glad that I had the chance to work with such great people.